A-ha! (not the band) I figured out, finally, how to change the prices in the condominiums. I may end up rebuilding a great deal of them. This is the point in the game where some sense of planning would pay off, but I didn’t do that.
Series: SimTower: The Vertical Empire
SimTower: The Vertical Empire (known as The Tower (ザ・タワー Za Tawā?) in Japan) is a construction and management simulation video game developed by OpenBook Co., Ltd. and published by Maxis for the Microsoft Windows and Macintosh System 7 operating systems in November 1994. In Japan, it was published by OpenBook that same year and was later released for the Sega Saturn[1] and Sony PlayStation[2] in 1996. The game allows players to build and manage a tower and decide what facilities to place in it, in order to ultimately build a five-star tower. Random events take place during play, such as terrorist acts that the player must respond to immediately.
Let’s Play SimTower 24: A Rare Mood
Let’s Play SimTower 23: Charter Schools
Let’s Play SimTower 22: More Offices, Max Elevators
Apparently there is a maximum number of elevators you can have. I may have to put some thought into their best layout.
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Let’s Play SimTower 21: Ten to Eight
I’m really not sure what happened. I wanted to leave the tower running for a minute, which I did, to see if a random event might occur. All that resulted was a loss of 1500 population. Time to lower some more rents!
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